3 hours. 2-5 players. Ages 13+
4:00 pm - 7:00 pm
8:00 pm - 11:00 pm
The Roaring 20’s was an era of bootleg booze, crooked politicians, corrupt cops, cool jazz and hot lead. The Great War was over and life in America was good. Many urban areas across the nation were a melting pot of different ethnic groups. The Irish, Italians, Poles, Germans, Jews and other immigrants alike, came to America to seek out a better life for themselves and their families. Technology was on the rise with the widespread use of the radio, and vast improvements were being done to both the automobile and the airplane. Unions were gaining power and prestige fighting for the common working man. Women became more independent with greater career opportunities away from their homes and becoming more influential with their hard won right to vote. The times they were truly changing.
On January 17th, 1920, the 18th Amendment was passed into law. The Volstead Act prohibited the sale, production and distribution of almost all alcohol products in the United States. Almost overnight, two-bit hoodlums became crime czars and ordinary citizens became criminals. In many big cities, the streets ran red with blood while mobsters became rich.
The Underworld RPG brings back the flavor of this turbulent period. Players can play gangsters, hard boiled private investigators, honest police detectives, masked vigilantes or whatever type of character that they can think of. No matter which side of the law your characters finds themselves on, the Underworld is a dark and dangerous place to be.
About this game
The Underworld RPG is set in a semi-historical Hollywoodized styled world. It is a world of Pulp Fiction and Film Noir. It is a world of gritty, dirty streets, of dark shadows and spilled blood. It is a world of hired thugs, psychopath killers, gumshoe detectives, dashing daredevils, flamboyant flappers, stoic heroes, sinister villains and dangerous dames. It is a place where you can be on top of the world one moment and then be lying face down dead in the gutter riddled with machine gun bullets in the next.
Players will need to figure out if their characters are law abiding citizens or some sort of criminal or if they will walk the dangerous narrow tightrope between the two. Unlike other RPGs, The Underworld game does not have rigid character classes. Players decide which skills they start the game with and then choose which occupation they want to be based on those selected skills. When a player’s character dies in the game or is otherwise put out of commission for a long period of game time (a long prison sentence for example), the player simply rolls up a new character and continues playing.